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- > Hmmm.. I havn't thought about using the PSG, that's a great idea! I always loved
- > the music in the games on my 1040STFM, NOT. ;-))
- > You still can make some cool soundeffects using the PSG in the correct way.
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- The problem is that the 'correct way' involves experience, skill and effort.
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- I don't know any skilled PSG programmers... :I
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- > Hmmm... I have heard that the game 'Killing Impact' have great music and sound using
- > waveforms insteed of samples and uses 20 channels of sound.
- > Why havn't anyone done a tracker or sequenser using waveforms for the falcon?
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- Something to do with imagination, lack of.. etc...
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- >> Just keep away from the PSG Sebbe, and you simply can't loose!
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- > No Sebbe, we would love some PSG music. :-)))
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- Just remember - you said that, not me... :)
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- Doug.
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